Entry 01 · July 2025
I'm going to vibe code a game
No Unity experience, no coding background, a full-time job in something else entirely, and one very specific idea about white blood cells.
I'm Arkayo. I'm Dutch, I have a full-time job that has nothing to do with games or software, and I have had the same idea stuck in my head for years: a real-time strategy game where the thing you command is the human immune system, and the thing you're fighting is an infection.
Why this idea specifically
Because the immune system already works like an RTS and nobody seems to have noticed. It has fast cheap units and slow expensive ones. It has scouts that bring information home. It has a research tree, except it's called adaptive immunity. It has a build order. I didn't have to invent the mechanics — they were sitting there in a textbook.
The design document for this game is a first-year immunology course.
The obvious problem
I have essentially no experience in Unity, and none in coding. So the plan is simple and slightly ridiculous: ChatGPT writes almost everything, and I insist that it explains what it's doing while it does it. If I only ever paste code I don't understand, I'll be stuck the first time something breaks — and things break constantly.
Where it is right now
Bacteria exist. They move, they multiply, and they've just learned to clump together instead of wandering off individually, which looks alarmingly like intent. Nothing fights back yet. That's next.
I don't know if I can finish this. I'm writing it down anyway, mistakes included, because the mistakes are most of what I'm learning.